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Medieval Factions icon

Medieval Factions

0

46 servers
Latest: v7.0.0
25,124 downloads on GitHub
Tested on Minecraft 1.21
4.7 · 45 reviews on SpigotMC
63,788 downloads on SpigotMC

First released June 5, 2020 · Last updated October 10, 2026

Downloads from this site

231 total

17 latest (v7.0.0)

Allows players to organize themselves into feudal, diplomatic, lawful groups akin to nations.

factions
medieval
DownloadUser guideSourceSpigotMC
A recreated chat panel: every line is the plugin’s real output, captured from commands a bot player ran on a test server.

Usage

Last reported in use 45 minutes ago

944 server starts in the last 30 days

Server starts per day

Versions in use, by share of server starts

  • 7.0.0

    47% · 447 starts

  • 6.0.0

    28% · 269 starts

  • 6.1.0

    23% · 219 starts

  • 6.0.0-SNAPSHOT-7-25-2026

    1% · 6 starts

  • 7.0.1-SNAPSHOT

    <1% · 2 starts

  • Other versions

    <1% · 1 start

Usage reported by trace — how it works. CI and test servers are excluded.

Usage of every plugin


Verified before release

Version 7.0.0 was started on real servers running Minecraft 1.19.4, 1.21.11 and 26.2 before it was published. The jar you download is the exact one that passed. How releases work

Versions

All releases on GitHub
Development build
Pre-release
October 10, 2026· 9 downloads

Automated build of main at 13fcc71056b3674b96a5316f14b5a67c45eac51c.

This is not a release. It is unreleased, unreviewed code that has not been through any release check, and a broken build can stop a server from starting. Do not run it on a server you care about without a backup.

Install it with Dan's Plugin Manager:

/dpm get medievalfactions --experimental

Return to published releases with /dpm get medievalfactions --stable.

medieval-factions-7.0.1-SNAPSHOT-all.jar (17.2 MB)

7.0.0

For a server running v6.1.0, this release fixes messages that showed as "Missing translation" after an upgrade, and it makes usage reporting tag each event with the plugin version. You don't need to change your config, data or permissions. The major version comes from a change to the bundled usage-reporting client's Java API. It only matters to code that calls TraceClient directly.

Changes

Translations

  • Message keys added in newer releases now fall back to the translations bundled in the jar when your lang/ files on disk don't have them. Before this, those messages showed as "Missing translation" because the on-disk files are copied once and never updated. Edits you have made to your on-disk language files still take priority. (#2054)
  • The Brazilian Portuguese language file (lang_pt_BR.properties) is now copied into the plugin's lang/ folder along with the other languages. (#2054)

Usage reporting

  • When usage reporting is enabled, every event now includes the plugin version, not just the startup event. Nothing is sent when reporting is disabled, and the existing switches still work: usage-reporting.enabled, plugins/trace/config.yml, TRACE_USAGE_REPORTING and DO_NOT_TRACK. (#2053)
  • TraceClient.builder(...) now requires the program version as a third argument, and the two-argument form has been removed. Code that calls it must be updated. (#2053)

Version

v6.1.0 → 7.0.0 — MAJOR. Mechanical floor from comparing the two jars: MAJOR. Judgment: The floor is major because the public static TraceClient.builder(String, String) was replaced with a three-argument overload. Any code that compiled against the old signature will break, and nothing in the diff gives grounds to treat this class as outside the public API. Nothing else needs a higher level: the language change is a bug fix plus one more bundled file copied to disk, and the version tag on usage events adds data rather than breaking anything. Major stays as the floor.

  • minor: default config value changed: version 6.1.0 → 6.1.1-SNAPSHOT
  • major: com.dansplugins.factionsystem.trace.TraceClient: removed/changed public static com.dansplugins.factionsystem.trace.TraceClient$Builder builder(java.lang.String, java.lang.String);
  • minor: com.dansplugins.factionsystem.trace.TraceClient: added public static com.dansplugins.factionsystem.trace.TraceClient$Builder builder(java.lang.String, java.lang.String, java.lang.String);
  • minor: storage path changed: src/main/kotlin/com/dansplugins/factionsystem/MedievalFactions.kt

Verification

Verified on a real Spigot server before publication; this release carries the exact jar that was verified.

  • boot gate run: booted twice on a fresh Spigot server running Minecraft 1.19.4 (11 assertions passed).
  • boot gate run: booted twice on a fresh Spigot server running Minecraft 1.21.11 (11 assertions passed).
  • boot gate run: booted twice on a fresh Spigot server running Minecraft 26.2 (11 assertions passed).
  • save-compatibility gate run on the h2 backend: data written by v6.1.0 was loaded by this release across 5 restart cycles with nothing lost (34 assertions passed).
  • save-compatibility gate run on the json backend: data written by v6.1.0 was loaded by this release across 5 restart cycles with nothing lost (36 assertions passed).
  • dependents gate run: Currencies v3.0.0, Fiefs v0.12.1, Democracy v0.3.0, MF_Bluemap v1.0 — each one's current stable release — enabled against this release across two boots (24 assertions passed).

Install with Dan's Plugin Manager: /dpm get <plugin>. How stable releases are made: Release channels.


drafted by Claude on behalf of Daniel Stephenson

6.1.0

For a server running v6.0.0, this is a safe drop-in upgrade. It fixes the plugin failing to enable on Minecraft versions older than 1.20.5, such as 1.19.4. It also adds an optional read-only REST API that other tools can use to read faction data. The API is off by default. Existing data, commands, permissions and config settings behave as before, and plugins built against 6.0.0 keep working.

Changes

Compatibility fixes

  • The plugin enables again on servers older than 1.20.5, such as 1.19.4. On those versions, lingering harmful potions (poison, harming/instant damage, slowness, weakness) in claimed territory are still recognised by their base potion type (#2043).
  • Accepting a duel no longer fails on servers older than 1.21.3. Both duellists are still restored to full health when the duel starts (#2043).
  • Public class and method signatures from 6.0.0 are kept, so add-on plugins built against 6.0.0 run unchanged (#2047).

New: read-only REST API

  • An opt-in HTTP API returns factions, players, faction relationships and claims as JSON. It also has a health check at /api/health and serves its OpenAPI spec at /api/openapi (#1915).
  • It is controlled by a new api section in config.yml: api.enabled (default false), api.host (default 127.0.0.1, reachable only from the server machine) and api.port (default 8080). The API has no authentication. If you set the host to 0.0.0.0, anyone who can reach that port can read your faction data, so firewall the port (#1915).

Usage reporting

  • The shared plugins/trace/config.yml file now accepts an optional tags: block. Its tags are added to every usage report sent by plugins on the server. For example, ci: "true" keeps a test server's reports out of real-installation figures. Setting enabled: false in that file still turns reporting off for every plugin (#2046).

Version

v6.0.0 → 6.1.0 — MINOR. Mechanical floor from comparing the two jars: MINOR. Judgment: The main change is a new REST API (#1915). It is read-only and off by default (api.enabled: false, and the code also falls back to false), so no existing server opens a port on upgrade. The other changes add optional behaviour or fix compatibility: 6.0.0 failed to enable on pre-1.20.5 servers, duel acceptance failed on servers older than 1.21.3, and usage reporting can now read server-wide tags. The data format, commands, permissions and the meaning of existing config keys are unchanged, and #2047 keeps 6.0.0's public signatures, so nothing justifies raising the minor floor to major.

  • minor: default config key added: api.enabled
  • minor: default config key added: api.host
  • minor: default config key added: api.port
  • minor: default config value changed: version 6.0.0 → 6.1.0
  • minor: public class added: com.dansplugins.factionsystem.api.MfApiServer
  • minor: public class added: com.dansplugins.factionsystem.api.MfApiServer$Companion
  • minor: public class added: com.dansplugins.factionsystem.api.controller.ClaimController
  • minor: public class added: com.dansplugins.factionsystem.api.controller.FactionController
  • minor: public class added: com.dansplugins.factionsystem.api.controller.PlayerController
  • minor: public class added: com.dansplugins.factionsystem.api.controller.RelationshipController
  • minor: public class added: com.dansplugins.factionsystem.api.dto.ClaimDto
  • minor: public class added: com.dansplugins.factionsystem.api.dto.ClaimDto$Companion
  • minor: public class added: com.dansplugins.factionsystem.api.dto.ErrorResponse
  • minor: public class added: com.dansplugins.factionsystem.api.dto.FactionDto
  • minor: public class added: com.dansplugins.factionsystem.api.dto.FactionDto$Companion
  • minor: public class added: com.dansplugins.factionsystem.api.dto.PlayerDto
  • minor: public class added: com.dansplugins.factionsystem.api.dto.PlayerDto$Companion
  • minor: public class added: com.dansplugins.factionsystem.api.dto.PositionDto
  • minor: public class added: com.dansplugins.factionsystem.api.dto.PositionDto$Companion
  • minor: public class added: com.dansplugins.factionsystem.api.dto.RelationshipDto
  • minor: public class added: com.dansplugins.factionsystem.api.dto.RelationshipDto$Companion
  • minor: public class added: com.dansplugins.factionsystem.listener.AreaEffectCloudApplyListener$Companion
  • minor: public class added: com.dansplugins.factionsystem.log.MfLegacySlf4jServiceProvider
  • minor: com.dansplugins.factionsystem.claim.MfClaimService: added public final java.util.List<com.dansplugins.factionsystem.claim.MfClaimedChunk> getClaims();
  • minor: com.dansplugins.factionsystem.listener.AreaEffectCloudApplyListener: added public static final com.dansplugins.factionsystem.listener.AreaEffectCloudApplyListener$Companion Companion;
  • minor: com.dansplugins.factionsystem.listener.AreaEffectCloudApplyListener: added public static final java.util.Set access$getHARMFUL_POTION_TYPE_NAMES$cp();
  • minor: com.dansplugins.factionsystem.log.MfSlf4jServiceProvider: added public java.lang.String getRequestedApiVersion();
  • minor: com.dansplugins.factionsystem.trace.TraceClient: added public static final java.lang.String VERSION;
  • minor: storage path changed: src/main/kotlin/com/dansplugins/factionsystem/MedievalFactions.kt

Verification

Verified on a real Spigot server before publication; this release carries the exact jar that was verified.

  • boot gate run: booted twice on a fresh Spigot server running Minecraft 1.19.4 (11 assertions passed).
  • boot gate run: booted twice on a fresh Spigot server running Minecraft 1.21.11 (11 assertions passed).
  • boot gate run: booted twice on a fresh Spigot server running Minecraft 26.2 (11 assertions passed).
  • save-compatibility gate run on the h2 backend: data written by v6.0.0 was loaded by this release across 5 restart cycles with nothing lost (34 assertions passed).
  • save-compatibility gate run on the json backend: data written by v6.0.0 was loaded by this release across 5 restart cycles with nothing lost (36 assertions passed).
  • dependents gate run: MF_Bluemap v1.0 — each one's current stable release — enabled against this release across two boots (18 assertions passed).
  • Currencies v2.1.0-SNAPSHOT already fails to enable against the current stable v6.0.0 and is unchanged by this release (startup log contains 'Error occurred while enabling Currencies': java.lang.NoClassDefFoundError: com/dansplugins/factionsystem/shadow/preponderous/ponder/minecraft/bukkit/plugin/PluginsKt; [03:32:07] [Server thread/ERROR]: Error occurred while enabling Currencies v2.1.0-SNAPSHOT (Is it up to date?); at com.dansplugins.currencies.Currencies.onEnable(Currencies.kt:164)).

Install with Dan's Plugin Manager: /dpm get <plugin>. How stable releases are made: Release channels.


drafted by Claude on behalf of Daniel Stephenson

6.0.0

v6.0.0 is a major release for servers on v5.8.1. It adds a JSON storage backend as an alternative to the database, with /faction migrate to move data between the two. It also adds optional moderator approval for war, alliance and vassalization declarations, and optional syncing of your faction list to the DPC community API. Interaction protection changes in ways players will notice: it now covers more entities and its checks are stricter, and some commands behave differently. The plugin also now reports anonymous usage events by default; you can turn this off. Existing database setups keep working, and the plugin writes the new config keys into config.yml when it starts.

Changes

Storage

  • New JSON storage backend, selected with storage.type: json and stored at storage.json.path. Use /faction migrate (permission mf.migrate) to move data between the database and JSON. Migration will not run into a target that already has data (#1944)
  • The plugin now refuses to write to a JSON file it could not read. The unreadable file is copied aside first, so the stored data is never replaced with an empty file (#2011)
  • Embedded H2 databases now open with DB_CLOSE_ON_EXIT=FALSE. AUTO_SERVER URLs are left as they are. database.dialect now accepts the documented spellings (#2038, #2039)
  • The database connection is now closed cleanly when the server shuts down (#1944)

Diplomacy and faction management

  • Optional moderator approval for war, alliance and vassalization declarations, set with factions.warDeclarationRequiresApproval, factions.allyDeclarationRequiresApproval and factions.vassalizeDeclarationRequiresApproval. Moderators review requests with /faction pendingactions, /faction approve and /faction deny (permission mf.approve) (#1954)
  • New /faction declinevassalization command (permission mf.declinevassalization) (#1920)
  • /faction addmember now asks for confirmation before moving a player who is already in another faction. Add -f to skip the prompt (#1919)
  • New BYPASS_LOCKS faction role permission (#1911)
  • /f power now shows the faction's claim count (#1973)

Protection and interaction

  • Entity interaction protection now covers more than villagers and armour stands. factions.nonMembersCanInteractWithEntities controls it (#2001)
  • When an interaction is denied, only the block part of it is blocked (#2000)
  • Players under interaction protection can now drink anywhere and eat in the wilderness (#1984)
  • Wartime block permission checks now go strictly by action type (#1983)
  • Pressure plates and locked blocks no longer flood chat with protection messages on physical interactions (#1976, #1980)
  • Repeated physical interactions no longer queue duplicate player saves (#1982)
  • Hostile-mob spawn checks now use a broader hostile-mob check
  • Fixed a lock lookup that did not compare block coordinates correctly

Integrations

  • PlaceholderAPI placeholders now work in faction chat formats (#1999)
  • Optional DPC community API integration shares your faction list across servers. It is configured under dpc-api.* and managed with /faction dpc (permission mf.dpc). The default API URL now points at the API host (#1959, #2027)
  • Built against Spigot API 1.21.11, with compatibility for older server versions kept (#1974)

Stability

  • Several commands, including /faction map, now read the player's position and world on the main thread instead of off-thread (#2012, #2019, #2025)
  • The player save on quit no longer runs on the server thread (#2016)
  • Gate distance checks now take the world into account and can no longer overflow (#2007)

Usage reporting

  • The plugin now sends anonymous usage events (plugin name, version and command names) to a usage endpoint. Sending happens off the main thread. A startup notice in the console says whether reporting is on (#2029, #2031)

Upgrade notes

  • Usage reporting is on by default. To turn it off, set usage-reporting.enabled: false in this plugin's config.yml, or set enabled: false in plugins/trace/config.yml to turn it off for every plugin that uses it.
  • Back up your database before running /faction migrate. The migration does not make its own backup, and its target must be empty.
  • Scripts or staff workflows that use /faction addmember on players who are already in a faction must now add -f.
  • Grant mf.approve, mf.declinevassalization, mf.dpc and mf.migrate as your server needs. Check the new factions.*RequiresApproval and factions.nonMembersCanInteractWithEntities settings in config.yml.

Version

v5.8.1 → 6.0.0 — MAJOR. Mechanical floor from comparing the two jars: MAJOR. Judgment: I kept the mechanical floor of major, and the source supports it on its own. /faction addmember now asks for confirmation (or -f) before moving a player who is already in a faction (#1919). Entity interaction protection now covers more than villagers and armour stands (#2001). Wartime block checks now go strictly by action type (#1983), and spawn protection uses a new hostile-mob check instead of Monster (#1976 area / CreatureSpawnListener). Usage reporting sends events to an outside endpoint unless turned off. I could not see the patches for plugin.yml, config.yml, PlayerInteractListener, MfFactionCommand, the ally/war/vassalize commands and the language files because the diff was cut off, so their defaults and exact behaviour are unknown and I have not relied on them being safe.

  • minor: permission added: mf.approve
  • minor: permission added: mf.declinevassalization
  • minor: permission added: mf.dpc
  • minor: permission added: mf.migrate
  • minor: default config key added: dpc-api.discord-link
  • minor: default config key added: dpc-api.enabled
  • minor: default config key added: dpc-api.key
  • minor: default config key added: dpc-api.login-reminder
  • minor: default config key added: dpc-api.server-address
  • minor: default config key added: dpc-api.server-id
  • minor: default config key added: dpc-api.share-server-ip
  • minor: default config key added: dpc-api.sync-interval-minutes
  • minor: default config key added: dpc-api.url
  • minor: default config key added: factions.allyDeclarationRequiresApproval
  • minor: default config key added: factions.nonMembersCanInteractWithEntities
  • minor: default config key added: factions.vassalizeDeclarationRequiresApproval
  • minor: default config key added: factions.warDeclarationRequiresApproval
  • minor: default config key added: storage.json.path
  • minor: default config key added: storage.type
  • minor: default config key added: usage-reporting.enabled
  • minor: default config key added: usage-reporting.endpoint
  • minor: default config key added: usage-reporting.key
  • minor: default config value changed: version 5.8.1 → 6.0.0
  • minor: public class added: com.dansplugins.factionsystem.approval.MfApprovalRequest
  • minor: public class added: com.dansplugins.factionsystem.approval.MfApprovalRequestId
  • minor: public class added: com.dansplugins.factionsystem.approval.MfApprovalRequestId$Companion
  • minor: public class added: com.dansplugins.factionsystem.approval.MfApprovalRequestService
  • minor: public class added: com.dansplugins.factionsystem.approval.MfApprovalRequestType
  • minor: public class added: com.dansplugins.factionsystem.approval.MfApprovalRequestType$WhenMappings
  • minor: public class added: com.dansplugins.factionsystem.command.faction.approve.MfFactionApproveCommand

Verification

Verified on a real Spigot server before publication; this release carries the exact jar that was verified.

  • boot gate run: booted twice on a fresh Spigot server (10 assertions passed).
  • save-compatibility gate run on the h2 backend: data written by v5.8.1 was loaded by this release across 5 restart cycles with nothing lost (34 assertions passed).
  • save-compatibility gate run on the json backend: data written by v5.8.1 was loaded by this release across 5 restart cycles with nothing lost (35 assertions passed).
  • dependents gate run: MF_Bluemap v1.0 — each one's current stable release — enabled against this release across two boots (18 assertions passed).
  • The current stable release v5.8.1 does not close its database cleanly on shutdown (medieval_factions_db.trace.db left behind after its own stops); this release does.
  • Currencies v2.1.0-SNAPSHOT already fails to enable against the current stable v5.8.1 and is unchanged by this release (startup log contains 'Error occurred while enabling Currencies': java.lang.NoClassDefFoundError: com/dansplugins/factionsystem/shadow/preponderous/ponder/minecraft/bukkit/plugin/PluginsKt; [01:54:37] [Server thread/ERROR]: Error occurred while enabling Currencies v2.1.0-SNAPSHOT (Is it up to date?); at com.dansplugins.currencies.Currencies.onEnable(Currencies.kt:164)).

Install with Dan's Plugin Manager: /dpm get <plugin>. How stable releases are made: Release channels.


drafted by Claude on behalf of Daniel Stephenson

Patches a protection bypass where holding any block listed in factions.wartimePlaceableBlocks incorrectly granted the ability to interact with all blocks in enemy territory — including opening chests, flipping levers, and operating doors — regardless of whether those blocks appeared in factions.wartimeInteractableBlocks.

Fixed

  • Holding a block listed in wartimePlaceableBlocks no longer allows unrestricted interaction with enemy faction blocks during wartime. Placement permissions and interaction permissions are now evaluated independently.

Known Limitations

The underlying listener logic that distinguishes between block placement and block interaction has not been fully refactored. The wartime permission system may still be susceptible to edge cases in this area. This is being tracked for a future release.

Upgrade Notes

No configuration changes are required. If you added blocks to wartimePlaceableBlocks as a workaround to grant interaction rights, those should be moved to wartimeInteractableBlocks instead.

Full Changelog

v5.8.0...v5.8.1

What's New

Wartime Block Controls Servers can now configure separate block lists for wartime — specifying which blocks are placeable, breakable, and interactable during active conflicts. This gives admins much finer control over PvP dynamics without touching normal gameplay.

Fence Gate Access The nonMembersCanInteractWithDoors config option now also applies to fence gates, closing a long-standing gap in access control behavior.

Horse Despawn Fix Spawn blocking in claimed land has been scoped to hostile mobs only, preventing tamed horses and other passive mobs from despawning when players relog inside a claim.

Under the Hood

  • Removed the Ponder dependency; utility functions are now inlined, trimming an external dependency from the project.
  • Expanded unit test coverage for the core faction system.
  • Added a database querying guide covering direct DB access for both Docker and VM setups.
  • Repository aligned with DPC conventions for consistency across Dans-Plugins projects.

This release fixes an issue where the nonMembersCanInteractWithDoors configuration option was not functioning as intended and resolves a ladder bypass bug that could allow unintended access. These changes improve claim security and ensure configuration settings are properly enforced.

What’s Changed

  • Fixed nonMembersCanInteractWithDoors config option behavior
  • Patched ladder bypass exploit affecting protected areas

Full Changelog

https://github.com/Dans-Plugins/Medieval-Factions/compare/v5.7.1...v5.7.2

This release fixes an issue where ladder placement was incorrectly blocked in enemy territory during wartime. Ladder placement now behaves as expected, ensuring smoother and more consistent siege and combat gameplay.

What's Changed

  • Fixed ladder placement being blocked in enemy territory during wartime.

Full Changelog

https://github.com/Dans-Plugins/Medieval-Factions/compare/v5.7.0...v5.7.1

Medieval Factions v5.7.0 delivers a substantial set of improvements focused on stability, configuration flexibility, and faction management, alongside updates for the latest Minecraft version.

This release introduces leaderless faction support, expanded force/administrator command capabilities, and new world-based claim blocking options, giving server operators more control over how factions behave across different worlds. Protection logic has been tightened with fixes for locked chest hopper bypasses and updated handling for new potion effects and copper golems.

On the technical side, v5.7.0 includes multiple stability and reliability fixes, such as resolving NullPointerExceptions, improving concurrent gate save handling, and removing outdated territory item pickup/drop restrictions. Development and deployment workflows have also been enhanced with automated JAR publishing, improved documentation, and updated SpigotMC source-of-truth content.

Highlights

  • Leaderless faction support with operator management commands
  • World-based claim blocking configuration
  • Fixed double-chest hopper bypass and protection edge cases
  • Improved faction flag commands with force permissions and refactoring
  • Test server updated to Minecraft 1.21.11
  • Comprehensive in-repository documentation added
  • Automated JAR publishing to GitHub Packages

Special thanks to @AmethystWyrm for their first contribution to the project.

For a complete list of changes, see the Full Changelog:
https://github.com/Dans-Plugins/Medieval-Factions/compare/v5.6.1...v5.7.0

What's Changed

Full Changelog: https://github.com/Dans-Plugins/Medieval-Factions/compare/v5.6.0...v5.6.1

What's Changed

Full Changelog: https://github.com/Dans-Plugins/Medieval-Factions/compare/v5.5.0...v5.6.0

Functionality Changes

  • Made Dynmap processing more configurable by allowing optional realm and faction info display. #1829
  • Updated Dynmap to reflect faction disbandment. #1830
  • Prevented an anvil duplication exploit involving falling blocks in gates. #1831

Other Changes

  • Added unit tests for Dynmap integration and simplified test server setup. #1826]
  • Enabled BlueMap in the test server. #1828
  • Updated project version to 5.5.0. #1833

Verification

  • Updated the test container to Minecraft 1.21.4 and verified plugin compatibility. #1827
  • Confirmed that factions persist when upgrading from version 5.4.0.

Functionality Changes

  • Fixed an issue where the power insufficiency check failed when a faction attempted to conquer land.
  • Added the ability for players to submit applications to join factions.

Other Changes

  • Added a Dockerfile with Dynmap support.
  • Updated CONTRIBUTING.md.
  • Removed upgrade instructions for MF 5 from the README.

Verification

  • Confirmed that factions persist when upgrading from version 5.3.0.

What's Changed

New Contributors

Full Changelog: https://github.com/Dans-Plugins/Medieval-Factions/compare/v5.2.0...v5.3.0

What's Changed

New Contributors

Full Changelog: https://github.com/Dans-Plugins/Medieval-Factions/compare/v5.1.4...v5.2.0

What's Changed

Full Changelog: https://github.com/Dans-Plugins/Medieval-Factions/compare/v5.1.3...v5.1.4

What's Changed

New Contributors

Full Changelog: https://github.com/Dans-Plugins/Medieval-Factions/compare/v5.0.6...v5.1.0

What's changed

  • #1391 Fix hoppers being able to take items from locked containers

What's Changed

Fixed factions not being able to call allies into war with the 'invoke' command.

What's changed

  • #1616 Fixed duels teleporting people to the same location in different dimensions
  • #1621 Fixed players being teleported to the other player's location when duels finish

Expansions

Plugins that build on Medieval Factions and need it installed.

BlueMap Medieval Factions

Renders Medieval Factions claims on BlueMap's web map. Originally written by Kilz.

Currencies

An expansion for Medieval Factions that allows faction owners to create and mint local currencies.

Democracy

Lets a Medieval Factions faction hold elections: members stand as candidates, vote, and follow the count.

Fiefs

Allows players to create fiefs and manage them.

Something wrong, or something missing?

Bugs go to the plugin's issue tracker, where they can actually be fixed and tracked. Ideas for new behaviour go to the Dev Portal, where the community can upvote them.

v0.15.2
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